The game
Cooperative escape room games where players uncover clues, manipulate objects, and solve environmental puzzles to escape themed locations. Developed and published commercially on Steam.
What I built
- Interaction system: Implemented object pickup, movement, and placement, along with keypad and switch inputs.
- Puzzle logic and progression: Implemented solution checking for light-ray deflection, code entry, object placement, and color-matching challenges. Connected puzzle completion to door access and environmental changes across rooms.
- Online multiplayer: Used Unity Netcode for GameObjects to synchronize object interactions and puzzle progress. Integrated Unity’s multiplayer services for lobbies, room joining, and private sessions.
