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Untitled Poker Game

A poker-inspired card game combining puzzle challenges, animated scoring, and competitive LAN multiplayer.

UnityC#MirrorDOTween2D

The game

A card puzzle game where players arrange cards on a 5×5 board to form poker hands across rows and columns. Includes objective-based puzzles and two-player competitive LAN matches.

What I built

  • Core gameplay: Card placement, poker-hand recognition, scoring, multipliers, and turn management.
  • Puzzle system: JSON-defined starting cards, deck order, turn limits, and objectives, allowing the client to configure levels without changing gameplay code.
  • UI and feedback: Placeholder art and UI, sound integration, and card highlights, movement, and scoring animations coordinated through coroutines and DOTween.
  • LAN multiplayer: Room discovery, lobby, and state synchronization using Mirror, with server-controlled move validation and scoring.
Next game: Puzzle-Adventure Game